

Career stories
What does a designer notice walking down the street? Why do the best solutions sometimes come from ignoring the brief? And can you spend years in design without burning out? We had a chat with our Lead Designer Aleksiej to find out.
Do you have any professional habits you just can't switch off in everyday life?
Definitely, and I think every designer does. The moment I step outside and see a banner, I'm already clocking everything: the layout, the colors, the composition. Same with restaurant menus, interiors, building facades, architecture. It's automatic.
Honestly, though, I was like this before I became a designer. I've always been drawn to beauty as a concept. And I've always had a sharp eye for when something just looks off.
Have you ever had to fight for a solution everyone else thought was wrong? How did it play out?
I can't think of a time when everyone thought I was wrong, exactly :))
It's usually the opposite, you bring an idea to the table that people simply hadn't considered, and once they see it, the reaction is: yeah, that makes sense.
A recent example: at Multilogin, when we were shipping the mobile profiles release, the original plan was to give mobile profiles their own dedicated section in the navigation. We already had around nine sections at the time.
I suggested building a unified hub for profile management and adding a simple toggle between browser and mobile modes, same table, different content. Everyone agreed it was the cleaner solution.
After that, I wrote a short internal manifesto for our design team about not treating tickets and BRDs as gospel. Though you do have to pick your battles with that one.
You've worked across several products in Eyes of Wonder. How do you switch contexts so quickly? What has stood out most?
I think most designers can do this. Design is design, wherever you apply it.
If you can solve problems, you can design a banking platform just as well as an app that tells you how to boil an egg.
The thing I'm most proud of so far, visually? The Eyes of Wonder careers site (you're on it now!). At least, that's how I feel about it right now.
What part of this work will you never get tired of, no matter how many years go by?
Interesting problems. You're never really doing the same thing twice. Even when a product feels close to where you want it, something new comes along — a fresh idea, a new feature, a new direction.
That moment when a solution emerges from a problem, that's the part that never gets old. Design stays alive in that way. It keeps you engaged.
Was there ever a small change that produced a surprisingly big result?
Early in my time at Multilogin, the product looked quite different from what it is now.
I opened Microsoft Clarity and started watching where users were clicking. Within a short time, I spotted 3 elements that looked interactive but weren't. We fixed them, and users immediately found it easier to navigate.
Hard to put an exact number on the impact, but it definitely saved people a lot of frustration and wasted clicks.
What tools do you reach for most, besides Figma?
Mobbin, mostly for UI references and inspiration. Beyond that, not much else, honestly.
I'm fairly skeptical of AI tools, and I know I'm not alone among designers. They can occasionally speed up generating rough supporting assets, but it all still feels undercooked to me. Here's hoping that stays true for a while longer.
For analytics, Clarity and Survicate cover what I need: user feedback, heatmaps, behavioral patterns.
Is there a habit that's meaningfully changed how you work?
Taking ownership. A lot of the time, no one quite knows what they want or what the right move is. In those moments, the ability to step up, figure it out, and drive things forward is genuinely valuable.
You have to read the room, of course, there's a fine line between showing initiative and just steamrolling people. But when it's done thoughtfully and in service of the team, it becomes one of your strongest qualities.
So: ownership, accountability, and the confidence to rely on yourself. That combination makes a real difference.
If you like building things, improving them, and seeing your work make an impact, we might be a good fit. Check out our open roles.
